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Old Apr 05, 2008, 05:19 PM // 17:19   #21
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big /SIGNED give us reason to HA again
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Old Apr 05, 2008, 05:25 PM // 17:25   #22
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Quote:
Originally Posted by llsektorll
big /SIGNED give us reason to HA again
http://wiki.guildwars.com/wiki/Victory_Chest
http://wiki.guildwars.com/wiki/Hero_%28Title%29

http://wiki.guildwars.com/wiki/Zaishen_Chest
There are already.
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Old Apr 05, 2008, 06:05 PM // 18:05   #23
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Quote:
Originally Posted by llsektorll
big /SIGNED give us reason to HA again
So you won't do anything unless there's some kind of reward in it?
I'd really like to know how many of fow/uw farmers went to win the favor if they had lost it. Or maybe they just waited til HAers give them back their favor.
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Old Apr 05, 2008, 07:55 PM // 19:55   #24
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Like ANYBODY played HA to win favor anyways? No PvP player played to help get favor. They played to win and get fame (and, presumably, *gasp*, have fun).
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Old Apr 05, 2008, 09:17 PM // 21:17   #25
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Quote:
Originally Posted by llsektorll
big /SIGNED give us reason to HA again
Silly person is silly.
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Old Apr 05, 2008, 09:46 PM // 21:46   #26
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Quote:
Originally Posted by HawkofStorms
Like ANYBODY played HA to win favor anyways? No PvP player played to help get favor. They played to win and get fame (and, presumably, *gasp*, have fun).
My guild members and I used to joke back in the day about those who hate PvP that they would solely take halls to get favor and do UW/FoW.

"Okay we won, time to go UW/FoW!"

/never signed, btw
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Old Apr 05, 2008, 10:39 PM // 22:39   #27
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Old system was much better and made much more sense. New one with unlimited access is just wrong.
Strange how another recent thread about this, in Riverside, had a large majority of posters preferring the old way, giving plenty of reasons why old system was better.

War of the worlds was a great concept, just as the whole Favor of Gods. The connection of the whole world with the battles in The Mists was giving a feeling of participating in something big, connecting all those separate instances the game is made of in one world, in a way.


Now the free world travel makes a simple raturn to old favor system a bad joke. They would have to add the travel restrictions back to the 3 outposts with FoW/UW entrances for it to make sense.


sorta /signed, but the idea needs more thought, maybe even a completely new way for working this out should better be invented.
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Old Apr 06, 2008, 01:15 AM // 01:15   #28
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/signed

Perhaps the price of ectos would raise if people weren't farming them 24/7?
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Old Apr 06, 2008, 01:32 AM // 01:32   #29
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Title Method: PvE players earn time in a PvE world.

HA Method: PvP players earn time for PvE players in a PvP world.

PvE players shouldn't have to rely on PvPers to get somewhere.

/notsigned
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Old Apr 06, 2008, 01:39 AM // 01:39   #30
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If you want other ways, maybe the time should be based on people finish all 'elite missions':

- Sorrow's Furnace and the Tombs in Prophecies.
- Urgoz and Deep in Factions.
- Any of the Generals or Mallyx in Nightfall.

Every time a 'set' of them is finished (1 of each, not just one) 1 hour is added.

That is, just finishing again Mallyx won't do. it should be Sorrow's Furnace, and the Tombs, and Urgoz, and the Deep.

One of each=1 hour.

Of course, just getting it finished would do, regardless of who finish them.

And after all of them are finished once, each separate one grants 1 minute more.

That would be another possible way, being PvE.

But not again PvP -> PvE.
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Old Apr 06, 2008, 01:48 AM // 01:48   #31
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I can't give this a bigger /Notsigned.

The biggest reason I can give is the fact that there's no reason a computer game should divide benefits according to the global location of good players that are currently awake, and the second biggest that PvE farmers should not have to rely on PvP HA'ers to grant them access. Third biggest that since uninhibitted district access and scrolls have added much needed conveniance and they would make the old system pointless.
Taking that away would be a slap in the face.
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Old Apr 06, 2008, 02:10 AM // 02:10   #32
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Quote:
Originally Posted by Ambuu
/signed

Perhaps the price of ectos would raise if people weren't farming them 24/7?
You realize that that under the old system, FoW/UW was open 24 hours a day, it just caused the bots/farmers to switch to different accounts.

Under the current system, favor can actually stop entirely (although due to double SS/LB weekend, that won't happen again for at least 4 months).
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Old May 27, 2008, 09:30 PM // 21:30   #33
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favor could be reseted each month, or reseted time to time if its such high as now...
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Old May 27, 2008, 09:50 PM // 21:50   #34
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Quote:
Originally Posted by Ambuu
/signed

Perhaps the price of ectos would raise if people weren't farming them 24/7?
honestly i wouldn't stop i'd just go back to buying scrolls so go ahead change it back its not gunna keep me down
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Old May 27, 2008, 10:54 PM // 22:54   #35
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/notsigned

I like it that anyone can go in UW/FoW at any time. Besides, PvE and PvP should have been split from the very beginning.
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Old May 27, 2008, 11:29 PM // 23:29   #36
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Quote:
Originally Posted by RiceCream
would encourage PvEers to branch out and do some PvP, get the favor themselves.
-
Consider my arguments... criticize.. flame..w/e.
Before we had this system i tried to get us favor, i couldnt so couldnt a lot of other people. And seriously...not to be rude, but this thread is silly :s Seriously...b4 we had this system i had to wait at 12 in the morning for favor for the U.S which is annoying cuz i have to go to bed before because SOME OF US HAVE LIVES. A-net did this so we could acutally access UW/FOW. No offense to u euros...but have you noticed they are the only one with favor and how american districts are DEAD?

/unsigned if you couldnt figure it out

Last edited by Lawliet Kira; May 27, 2008 at 11:32 PM // 23:32..
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Old May 28, 2008, 12:30 AM // 00:30   #37
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2 words.

Ectoplasm Prices



and the fact the shards have gone wayyy down. 1.6k for a shard? C'mon...
Unlimited Favor?

This is ridiculous.

UW/FoW Is what brought PvP and PvE together, without people doing HA there wouldnt be favor.

And the best thing was cheering for your side. I think people enjoyed doing HA just to activate the favor for their side. C'mon Bring the old system bacK.

Besides that...It's ruining the economy...
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Old May 28, 2008, 01:00 AM // 01:00   #38
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/Not signed.

I like being able to freely travel between territories. I hated it when the different territories were separated, because it sowed a split amongst disparate groups of players that already existed in real life. If they re-implemented the old system, they'd have to cutoff travel between the language districts to keep the issue this thread brings up from continuing.

However, I do also think the PvE/PvP dependence was kind of nice, at least as far as community spirit was concerned. Perhaps they could make it so that maxing titles grants fewer minutes, and make it so that HA wins added minutes to the proverbial favor pot?
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Old May 28, 2008, 02:02 AM // 02:02   #39
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HA is RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GOed up. This is baed.

Who cares. The market is already dead.
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Old May 28, 2008, 03:35 AM // 03:35   #40
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/notsigned

-Ectos and shards were already low before the favor change.
-People from PvE won't go into HA because it's almost full of people spamming "GLF R3+".
-Also, you won't be able to do FoW/UW with some people from your alliance because if they revert the favor change, then they'd have to separate the districts again xD.

And let's not forget the wonderful SS/LB weekend (it did give us a lot of minutes xD).
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